These Bethesda Game Pass games have a secret weapon in the Xbox series Xbox

These Bethesda Game Pass games have a secret weapon in the Xbox series Xbox

The day after Microsoft completed its $7.5 billion acquisition of Bethesda, 20 of the company's games appeared on Game Pass and became immediately available to anyone with a $9.99 monthly subscription.1]

On the official Xbox podcast, Xbox Senior Communications Manager Jeff Rubenstein revealed that five of the 20 titles ("Skyrim," "Fallout 4," "Fallout 76," "Dishonored," and "Prey") will utilize Xbox Series X's FPS Boost technology. The company revealed that it will be using Xbox Series X's FPS Boost technology.

Interestingly, at the time of this writing, the reference to FPS Boost appears to have been removed from the video, but the disclosure was widely reported after it was first spotted by @Wario64 on Twitter. at 14:16, Larry Friberg's position suddenly jumps, "I'm not sure how much I'll be able to do with this. You'll notice that the position jumps. I hope this does not mean that Rubenstein made a premature decision.

In any case, you won't miss much without hearing the exact wording. The frame rate reaches almost 60 fps, but no mention was made of the differences experienced by Series S and Series X players. Notably, there was no indication of a release date for the upgrade, but it is good to know that it is at least in the pipeline--even if it is Fallout 4, considering that the title Microsoft demonstrated the technology for back in October was even if it is not surprising.

Clearly, acquiring Bethesda and ensuring that future titles will be PC and Xbox exclusives is a major victory for Microsoft, but it is also a more subtle victory in the battle against the PS5.

While the PS5 supports nearly all PS4 games through backward compatibility, it is clear that Sony does not value this feature as much as Microsoft. Games that are not capped may see an increase in frame rate, but games that are locked to 30 fps will remain so unless developers take the time to port them natively to the PS5. Thus, games such as "Call of Duty Warzone" and "Rocket League" can be played at 120 fps on the Xbox Series X but do not have that option on the PS5.

While it would be nice to see Sony be a little more flexible with its backwards compatibility policy, it doesn't seem to have dampened enthusiasm for the console much; both the PS5 and Xbox Series X often run out of stock as soon as they are released, and it is too early to tell which will have the upper hand when this generation ends. It is too early to tell.

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