Bloodborne looks stunning at 4K/60fps, but can't play

Bloodborne looks stunning at 4K/60fps, but can't play

"Bloodborne" fans feel a little slighted, and rightfully so: when the PS5 launched, Demon's Souls was completely remade from the ground up, with 4K resolution, 60 frames per second frame rates, and nearly instantaneous load times.

Bloodborne, the spiritual successor to the Souls series, was included in the underrated PlayStation Plus collection.

However, thanks to some clever unofficial mods, we can now see what this game looks like in 4K at 60fps. One wonders why Sony doesn't offer something similar officially.

The source is Digital Foundry, with an article from Eurogamer and a YouTube video The story behind the creation of the 4K/60fps "Bloodborne" is a bit complicated. A well-known hacker named Lance MacDonald created a patch last year that unlocked the game's frame rate, but it didn't work very well because the resolution was fixed at 1080p (due to hardware limitations, it usually only reaches 720p).

Now a second party, based on McDonald's research, is running Bloodborne at 60 fps with AI upscaling to near 4K resolution using improved PS5 hardware.

In other words: no, "Bloodborne" is not running at true 4K. And it is not something you can play on your PS5. But this is as close as we've gotten, and it looks as impressive as you'd expect.

For those who haven't played it, Bloodborne is an ultra-high difficulty action RPG from the development team behind the Dark Souls series, and since its debut as a PS4 exclusive in 2015, it's been one of Sony's most acclaimed titles. There is only one substantial DLC pack, and that's it. The game is readily available on PS5 and works fine, but neither Sony nor developer FromSoftware has done anything to optimize the game for the new system; there is no DLC and no news of a sequel, but sharp-eyed players will find "Demon's Souls" might find a few story connections.

Unfortunately, there isn't much you can do with the Bloodborne patch information other than look at it and comment on how pretty it is; Digital Foundry did not reveal the exact source of the patch, but did mention that it is probably running on the PS5 development kit. Even if the patch were released, it would require a lot of modification to get it to work on a regular PS5. What the everyday user could do would be to use the PS5 to reduce Bloodborne's load times and play it with the TV's upscaling options. The game itself is fixed at 1080p and 30 fps.

Every now and then we hear about a possible PC port of Bloodborne or a PS5 patch, but so far nothing. If you want to know what Bloodborne looks like on next-gen consoles, the best way to find out is to play Demon's Souls on PS5.

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