PS5 accessibility features revealed - and that's good news

PS5 accessibility features revealed - and that's good news

The PS5 DualSense controller's tantalizing tactile feedback and adaptive triggers are neat perks that many fans will enjoy (when they eventually get the console). That said, the ability to turn them off would be very welcome.

It's cool that the buttons lock down when a character fails to perform the task at hand (as they do in "Deathloop"), and I admit that the controller can somehow mimic the spider-sense of "Miles Morales": spider-man NBA 2K 21", where the buttons become more resistant when the player gets tired? This is also quite nice. But this is just my opinion, as Dude said in "The Big Lebowski".

Nevertheless, these features are not the best for all gamers, especially those with physical disabilities. So, from Sony Interactive Entertainment's blog post "Empowering All Abilities of Gamers," "PS5 players can reduce the power of the DualSense wireless controller's haptic feedback and adaptive triggers or disable them".

As Laura Kate Dale of Syfy Fangrrls put it, this news addresses "one of the biggest concerns about the accessibility of the PS5 hardware."

SIE's post also describes a great accessibility feature that will appeal to an even wider audience of PS5 owners:

"PlayStation 5 will offer a voice input feature that allows users to quickly enter text without using a virtual keyboard. Simply speak a word and it will appear on the screen. A screen reader gives blind and low vision users the option to hear text on the screen, while hearing users can type text messages.

On top of that, the PS5 will inherit "accessibility settings for button assignments and closed captioning" from the PS4, and will also add color correction options to customize games to visual preferences.

These features may not mean much to some gamers, but they are significant for users whose abilities are often limited by the physical and visual nature of video games.

Sony is not alone in taking into account people with different needs. Microsoft's addition of tactile markers on the back of the Xbox Series X for the convenience of visually impaired gamers and the company's Xbox adaptive controller were praised as major steps forward in accessibility.

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