Valorant is finally coming to the phone — what you need to know

Valorant is finally coming to the phone — what you need to know

It has been a year since the release of the PC version of "Valorant," and to mark the occasion, Riot Games has announced that it is working on a mobile version of the first-person team-based shooter.

According to the announcement via Dot Esports, Riot's development team claims that before moving to mobile, they first wanted to prove that they were capable of putting out a quality competitive shooter. Considering that 14 million PC players log into the game each month, it is safe to say that Riot has achieved its initial goal. Today, Valorant has just over half as many players as Counter-Strike: the world's most popular first-person shooter. [Anna Donlon, executive producer of Valorant, said in a press release, "One of our most important goals in this first year is to earn the trust and respect of the global FPS community, and to ensure that Valorant will always be a truly valuable competitive tack-shooter fundamental to Anna Donlon, Valorant's Executive Producer, said in a press release, "To see the growing player community recognize and appreciate what we are trying to do here at Valorant is more than we could have ever expected. This is more than we could have anticipated and we are excited to be able to bring a similar Valorant competitive experience to more players around the world very soon." [At this time, there is no release date for the mobile version of Valorant. But given that mobile shooters such as "Call of Duty Mobile," "Fortnite," "Garena Free Fire," and "PUBG Mobile" continue to dominate the mobile charts, especially in mobile-first countries like India, Riot's move makes sense.

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Riot's development team already has experience creating games for mobile; Riot's mobile games include Teamfight Tactics, Legends of Runeterra, and League of Legends: Wild Rift. Nevertheless, answers are still awaited as to how Riot will translate the precise and twitchy controls of "Valorant" for mobile, or whether the development team will support a controller.

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