Ratchet & Clank: How to Unlock Rift Apart RYNO8 — Complete Spybot Location Guide

Ratchet & Clank: How to Unlock Rift Apart RYNO8 — Complete Spybot Location Guide

WARNING A little spoiler alert for Ratchet & Clank: this article

Versions of RYNO have appeared in almost every Ratchet & Clank game to date The duo's latest Ratchet & Clank game is no exception: Rift Apart is no exception This super-powerful gun is not only capable of opening portals to other dimensions, but is also the game's most deadly weapon

Be sure to unlock it before facing the game's final boss RYNO in Ratchet & Clank Rift Apart is unlocked by collecting all 10 hidden spy bots and returning to Mr Zurkon at the weapons shop

These adorable little bots are scattered throughout the various planets you explore Most are easy to spot, but a few are quite hidden But don't worry, there are plenty of them out there Below are the locations of each of these spybots and how to unlock useful gadgets that will allow you to track them easily

If you want to track down Ratchet & Clank's spybots: If you want to track down Rift Apart's spybots even easier, the Map-o-Matic is an essential gadget This handy tool marks the locations of all the spybots (plus the Golden Bolt and Raritan supply) on a map

Map-o-Matic is located on the pirate planet Aldris and is associated with an optional objective marked "Treasure Hunt" in the mission log This side quest can be started after rescuing Pierre Le Fail from the pirates in the main campaign

Overall, it is a fairly short side quest that requires clearing several rooms with enemies before receiving the prize from the treasure chest If you follow the blue markers on the map (which spawn automatically when you first land on the planet), you will soon have the Map-o-Matic

This gadget can only be unlocked later in the game, as Aldris is the eighth planet you visit However, once you have the Map-o-Matic, you can return to the planets you have explored before and pick up the missing Spybot before the game enters its thrilling climax

The first Spybot in the game is associated with the first optional objective, "Search the Factory"

This optional objective will automatically appear in the mission log after arriving at the main market square in Nefarious City Follow the mission marker and climb up the side of the building on the right with the Gravity Boots

Doing so will bring you to a passageway, through which you will find a series of factories, including a simple platform challenge After this you will encounter several enemies This section is extremely linear, so follow the path and you will find Spybot in a large pipe at the back of the factory

You cannot return to the main quest without picking up the Spybot, so once you start the optional objectives, you are essentially guaranteed to pick up the little robot

The first time you go to Sargasso, you will not be able to retrieve this spybot You will have to wait until later in the game when a new optional objective for the planet called "Help Trudi" is unlocked You will know when this quest is started because it will appear in the mission log when you select the planet from the ship

This quest requires collecting small purple items called Zurpstones and feeding them to a dragon-type creature called Trudi After completing the first two relatively easy parts and collecting the 30 Zurpstones scattered around the map, you must collect the remaining 30 with Trudi's help

You can now fly on Trudi's back This will make it easier to collect the remaining zurpstones Never mind the few stones on top of tall structures that seem impossible to collect; after collecting 45 Zurpstones, Trudi gains the ability to breathe fire

Once you have collected all 60 zurpstones, return to Mort, who gave you the quest

There are actually two spybots on this planet, neither of which is available on the first visit

The first spybot on this space station requires the Hurlshot gadget, which is automatically unlocked during the storyline of the sixth planet, Torren IV Once you have this tool, there is a yellow Hurlshot node to the right of the entrance to the Zurkey bar This node allows you to jump to the floating platform where the spybot is located

The second Spybot in the Scarstu Debris Field is associated with the arena challenge Specifically, you need to finish a gold level challenge called "Vroom Around" where you have to defeat a boss in low gravity The gold challenge is not unlocked until later in the game, so this may be the last time you collect Spybot

In the northeast corner of the map, there is a broken bridge next to a waterfall; jump across the two intact platforms to reach a huge cave with a pirate ship (Looks like something out of The Goonies)

Use the slingshot node to jump out onto the deck of the wrecked pirate ship There is a Spybot here Note: Pick this up and be prepared for a (fairly easy) fight, as the ambush will begin

Blizar Prime's Spybot is associated with a side quest This is called "Find the Missing Chef"

This optional objective can be started from the main mining platform on the interdimensional version of the planet It is quite difficult to miss this quest, but remember that there are map markers available

Once you locate the missing chef, he will ask you to protect the honey extraction machine from waves of enemies Once this is done, the chef will give you a Spybot as a reward

Note: Several players have reported that this mission is buggy Sometimes waves of enemies do not spawn, or enemies get stuck in the lava pool at the back of the arena You may need to restart several times to successfully complete this quest

This spy bot is easy to miss In the facility's main forge (you'll know it's there because a cutscene will play as you enter), the Spybot is on a ledge above the main door just inside the room Use the ledge to pull up the body and get the Spybot It is not available in the abandoned facility dimension

After using the slingshot and wall-run ability to platform across the large gap, just after the level starts, turn immediately right instead of going straight and enter Little Junkton

This alley leads to a magnetic passageway Running down this passage (but beware that two insects will attack you) will lead you to an underground cavern called Spike's Cavern Spybot should be right in front of you

After freeing Pierre Le Fail from the pirates, which is part of the main quest, stand at the start of the Speed Beetle Course

After passing through the first ring of flames on this course, turn sharp right and follow the single path in front of you to a small island with Spybot

Crawl through the ventilation shaft above the processing center and take the first right turn to find a hidden room with the last Spybot

The hidden room is located behind the pipes and vents, but is easy to find You will have no trouble finding it Just don't go down the vent until you collect the bot

Categories