What Tom's Guide is playing this week: Breath of the Wild, Controls and Skyward Sword HD

What Tom's Guide is playing this week: Breath of the Wild, Controls and Skyward Sword HD

Every month, dozens of new video games are released for the PC, PS5, Xbox Series X, and Nintendo Switch. And while many of these new titles are great, we often dive into older games as well.

Tom's Guide's gaming staff has recently noticed something: we're not just looking for new games, we're looking for the best of the best. Even though we review the latest and greatest in gaming, we often find ourselves going back through our backlog and revisiting old favorites. The best games to play now are not necessarily the ones that have just been released. In fact, sometimes the game you were planning to play three or four years ago is the perfect game to play now.

That's why we present "What Tom's Guide is Playing This Week." (In this weekly column, a handful of Tom's Guide staffers talk about the games they are currently playing and why they caught our attention. Sometimes it's a new release, sometimes it's a game we missed out on when it was released.

In this series, we hope to give our readers a better idea of our gaming habits and tastes, and which reviewers have the same tastes. If we play something great, or something terrible, we will let our readers know. It's a helpful way to recommend (or not recommend) games that haven't been released within the past few weeks.

Okay, so let's get to the first game. This column will evolve over time, so if you have any suggestions for format or coverage style, please let me know.

"Control" has been sitting in my library since it appeared on Steam and GOG in late 2020. I've been meaning to play it for a while and started playing it earlier this year, but it just didn't feel right. Earlier this week, I decided to play Control again on GOG, but ran into a bug that caused a game over on the third mission. I wasted several hours reinstalling and starting over, encountering that bug every time. But then I installed the Steam version and suddenly it was smooth sailing.

I'm glad I retried the controls and got over the headache of dealing with this annoying bug. Thanks to my 2080 Ti GPU and its DLSS capabilities, my version of Control looks great. The voice acting and motion capture are really great and I love the feel of the game. Combat is satisfying, especially when throwing objects at enemies. I just got my Levitate power and I must say I am enjoying the power fantasy of being the god-like director of the Federal Administration.

Control is an action-adventure game with Metroidvania elements. It doesn't have the solitude of Super Metroid or Hollow Knight, but I like the solitude of exploring the old house. I also like to backtrack and make a note to return to the area once I unlock a new power or clear level. Control has a lot to offer, from well-designed levels to fun combat. Come this weekend, "Control" will no doubt be at the top of my to-do list. - Jordan Palmer

I've never been a big fan of Zelda games, but after buying a Switch and seeing everyone rave about how great Breath of the Wild is, I decided to get one myself. However, when I started playing it on a nine-hour flight across the Atlantic, I quickly got stuck.

All I remember is that I had to run around to three different temples on the starting plateau to do something. Unfortunately, we couldn't figure out how to get through the snowy mountains without freezing to death. Being 30,000 feet above the ocean and without internet access, I turned off my Switch and watched a movie instead.

My girlfriend has always talked about playing more video games together, so our plan this weekend is to adventure through Hyrule and ride out the heatwave. She is a big Zelda fan and has spent many hours playing "Breath of the Wild". At least the internet will help. And this time, no airline will ask you to pay $8 for the privilege. - Tom Pritchard

When "The Legend of Zelda: Skyward Sword" was released on the Wii, I claimed it was one of the best games in The Legend of Zelda. But I also argued that the motion controls might make the game unplayable for some fans.

Ten years later, "The Legend of Zelda: Skyward Sword HD" has finally solved that problem. Now, instead of struggling with imprecise controls every single time, you can just sit back and enjoy the game's gorgeous visuals, ingenious puzzles, and amazing story. The dungeons in "Skyward Sword HD" are some of the best in the series, requiring players to use items and abilities in creative ways. Some of the areas that can be explored are small, but as the game progresses, hidden depths are revealed, and the world feels much larger and more mysterious than one might imagine.

What impressed me most about "Skyward Sword HD," however, was that I played over 20 hours in one weekend for the review. I'm looking forward to finishing this game, but I also feel a little sad about it. Maybe we'll finally get a Switch port of "Tact of the Wind" or "Twilight Princess". - Marshall Onoroff

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