GhostWire: Tokyo Release Date, trailer, news and more

GhostWire: Tokyo Release Date, trailer, news and more

GhostWire: GhostWire:Tokyo is a supernatural action-adventure game scheduled for release as a PlayStation 5 exclusive later this year. Despite Microsoft's acquisition of ZeniMax, the development studio's parent company, the game is still slated as a one-year PS5 exclusive.

GhostWire takes on the supernatural phenomenon of the mysterious disappearance of most of Tokyo's residents. Player characters must use their psychic abilities to battle the malevolent spirits that have invaded the city.

GhostWire is developed by Tango Gameworks, the studio made famous by The Evil Within and The Evil Within 2.

Here is a summary of what we know about GhostWire: from the following.

At the time of this writing, no release date has been set for GhostWire: Tokyo. Instead, at Sony's showcase last summer, it was said to be sometime in 2021. There are rumors that it will be released in October of this year, but we don't know yet.

GhostWire: GhostWire:Tokyo does not have an extensive trailer, but the highlight is of course last summer's gameplay trailer.

Sony released this in June 2020. In this trailer, we see how the game looks and plays in desolate Tokyo. Player characters will use their paranormal abilities to take on malevolent spirits that have invaded Tokyo.

More trailers are expected to be released as the release gets closer.

At the PlayStation Showcase 2021, Sony released a new trailer for Ghostwire: Ghostwire: Tokyo, showing off the first-person action gameplay, the main character, and the crafted free The trailer introduces the first-person action gameplay, the main character, and the well-crafted, freaky world in more detail.

GhostWire: GhostWire: Tokyo will be a departure from what Tango Gameworks is currently known for with The Evil Within series. Played from a first-person perspective and using a series of gestures to activate spells, GhostWire: GhostWire: Tokyo's combat director, Shinichiro Hara, describes it as a fusion of magic and martial arts.

Director Hara wants players to feel powerful when they play, rather than the glass cannon that magic users are typically portrayed as. Spells, acrobatics, and exorcisms all combine to make for an interesting power fantasy.

Since Hara worked on the combat in "Doom 2016," especially the aggressive nature and Glory Kills, he is trying to bring the same spirit to "GhostWire": Tokyo. Instead of approaching the enemy's face, he can perform Glory Kills-like moves from a distance. When the enemy is properly weakened, the core is exposed, which can then be torn off with a spirit wire (perhaps this is where the name "GhostWire" comes from).

Despite Microsoft's acquisition of ZeniMax (i.e., Bethesda and its subsidiaries), GhostWire: Tokyo is planned as a PS5 timed exclusive. Once the one-year exclusivity ends, you will probably be able to find the game on Game Pass.

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