The Halo Infinite campaign video shows off a return to Halo action that we know and love

The Halo Infinite campaign video shows off a return to Halo action that we know and love

Update: No more campaign footage. The full "Halo Infinite" review is now available. Is this game worth buying?

Campaign game footage of "Halo Infinite" has been posted online, showing the action we can expect in the single player mode of the upcoming main "Halo" game. It looks very promising.

The videos are courtesy of IGN and GameInformer, both of which take a closer look at the "Halo Infinite" campaign and show how "Infinite" is the "Halo" we know and love, but also something new.

Set in Zeta Halo, one of the larger ring facilities in the Halo universe, Infinite is similar to the original Halo: Combat Evolved in that it has open space occupied by alien enemies. However, this time around, the graphics have been significantly upgraded and the weapons and abilities are more varied.

Most notable is the grapple shot, essentially a wrist-mounted grappling hook that allows Master Chief, aka Spartan 117, to not only hoist himself higher, but also pull objects and even enemies toward him.

One clever use of the grapple shot is to smash into the energy shields of jackal enemies, exposing their vulnerable bodies to a hail of bullets and plasma fire. In a sense, this is a new innovation in sniping through the gaps in the shields that stood out in the previous "Halo" film.

Much of the action will be familiar to anyone who has played the first four or so "Halo" films or the excellent "Halo Reach". In fact, moving from open land to bases and structures is reminiscent of the action in Reach. The hordes of Covenant enemies are all here, from grunting grunts to shielded elites to charging savage brutes. Familiar vehicles also make an appearance, including Warthog jeeps and Scorpion tanks.

This is very promising, as later "Halo" games tended to move away from the wide open spaces and freedom to attack from different angles of the previous game, and the battles tended to feature basically all similar enemies. Also, from my perspective, the campaign lacked the intensity of the epic set pieces, and "Halo 5: Guardians" seemed more like "Call of Duty" than the "Halo" of old.

However, developer 343 Industries is not content to simply create a spiritual successor to the original Halo. Rather, they have added an open-world element to the game, which is further showcased in a new campaign video.

While Zeta Halo does not offer a true open world, there are islands and sections that players are free to explore and take on missions in any order they wish, such as rescuing stranded UNSC Marines. The ability to call in vehicles is also likely to increase the variety of ways to move through these areas and the firepower they can provide to hordes of enemies.

If 343 can draw the line between classic Halo action and bringing freshness to the franchise, Halo Infinite, coming December 8 on Xbox Series X, Xbox Series S, Xbox One, and PC, is just the play It will be the game to play. In addition, Halo Infinite's multiplayer is available now and can be downloaded and played.

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