PS5 and Xbox Series X development kit "magnificent" says one developer

PS5 and Xbox Series X development kit "magnificent" says one developer

The long wait for the PS5 announcement is beginning to worry some PlayStation fans. Two months have passed since Xbox announced its new "Xbox Series X" game console, but there has yet to be an official announcement from PlayStation, and while a great deal of information has been leaked about the PS5's internal specs, we do not even know what the console will look like, let alone its performance.

What we do know, however, is that the development kit is in the hands of developers, and while everyone with access to the PS5 or Xbox Series X development kit is bound tightly by nondisclosure agreements, one developer has (legally) broken cover by telling everything he can and implying what he can't. He is unraveling.

Oles Shishkovstov, CTO of 4A Games, was recently asked about the next generation of consoles in an interview with Eurogamer. He said:

"We are completely into ray tracing and completely abandoning the old code paths and technologies. We have done a lot of experimentation internally and so far we are getting great results. What we implement in future projects remains to be seen.

"I'm more excited about what hasn't been made public yet."

Ray tracing is an advanced rendering technique: it generates images by tracing the path of light rays from one or more light sources, creating images just as we see them with our own eyes. Advances in next-generation computing power have finally made ray tracing commonplace in gaming. The following video by 4a Games shows the advances in ray tracing that are possible on the PC, can be reproduced on consoles.

Next-generation games are using ray tracing to change the way games look and create immersive, realistic worlds that can only be achieved on next-generation consoles. An interesting tidbit of information from Shishkovstov, however, is that he is most excited about "what has not yet been made public. [We already know quite a bit about the Xbox Series X and PS5, including solid-state drive memory banks, ray tracing, and launch titles like "Senua's Saga: Hellblade II" and "Godfall." However, it seems that there are some secrets that have been kept under wraps until the beginning of the year, when both companies are more likely to reveal the full specs of their new machines.

As we begin to grow anxious about Sony's reluctance to reveal the PS5, it is comforting to know that someone with an early version of both machines in their hands is unrelentingly positive about its performance. I can't wait to see the game in person later this year.

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