PS5DualSense Controller: 5 Things that Will Tell you about the Sony Console

PS5DualSense Controller: 5 Things that Will Tell you about the Sony Console

Sony has revealed a dual-sense controller for the PS5. However, the actual appearance and software features of the console remain a mystery. However, with a little guesswork, these features may give us an idea of what else Sony has in store for the PS5. [They are] two analog sticks, four face buttons, four directional buttons, four shoulder buttons, and a touchpad and central menu button. But this is the biggest departure Sony has made in controller design between console generations, and the new one may tell us a lot about the PS5 itself.

If previous PlayStation generations are any indication, the PS5 will likely have the same two-tone design as the controller. There have been black PlayStations and there have been white PlayStations, but now may be the time for a black and white PlayStation: from the gray of the PS1 to the all-black of the PS2, PS3, and PS4, all of the launch models of PlayStation consoles have have closely matched the color scheme.

The addition of a "Create" button will reveal what Sony is hiding in the PS5's user interface menu. Sharing video clips and screenshots is now commonplace, but what else did Sony add because they felt "share" wasn't enough: a GIF creator? an instant live streaming option for Twitch fans? Perhaps even more powerful video and image editing tools? These days, you can do more than just play games; you can enjoy them in a variety of ways, and Sony would be wise to optimize the PS5 accordingly. And as far as the create button is concerned, that has been achieved.

The inclusion of haptics and adaptive triggers, along with the 3D audio that has been pushed strongly in recent PS5 hardware announcements, will help Sony aim for the PS5 as a more "complete" gaming experience compared to the Xbox Series X, which has the highest graphic fidelity This may lead to. There will no doubt be some early first-party titles that reflect these priorities, and like the 6-axis motion control games that appeared in the early days of the PS3, the first few titles on the PS5 will likely lean heavily on audio and haptic effects to create an experience that no other console can offer. It may be that they will lean heavily on.

The built-in microphone and mute button (below the PS button) indicate that Sony is thinking more deeply about the essential need for voice chat to be an intrinsic part of online interaction these days. The ability to mute from the controller without having to navigate through menus is such an obvious feature that it's a wonder no one has done it before. Sony itself said as much in its announcement blog. But the fact that such a feature exists is proof that Sony understands how players use their consoles, and we expect to hear more about the PS5's other social features in future announcements.

In the DualShock 4, a light bar appeared at the top of the controller to indicate the player's identity in in-game moments and multiplayer games. It has now been moved to the front of the controller and appears to be more visible to players. Therefore, it is possible that the light bar will play a more important role in PS5 games and may serve as an at-a-glance indicator of strength, ammunition, etc.

While we have yet to see the PS5 in the flesh, DualSense has teased several key features that we think are a no-brainer for Sony's next console: the PS5 may not be able to match the Xbox Series X in power, but it will have smart social features, immersive rumble and audio, and innovative content creation tools, Sony may win. We'll know for sure when we get closer to the launch of both consoles this holiday season.

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