PS5 and Xbox Series X Graphics revealed in Stunning New Video — Watch It Now

PS5 and Xbox Series X Graphics revealed in Stunning New Video — Watch It Now

Thanks to various showcases, we have some idea of what games can be played on the PS5 and Xbox Series X. We have yet to get a proper look at games that take advantage of the console's next-generation power and ray-tracing capabilities.

However, a new trailer for "Observer" reveals what a remake of "Observer" would look like: a new trailer for "System Redux" reveals how a remake of the 2017 game will take advantage of all the Sony and Microsoft machines' It reveals how it can take advantage of the graphics capabilities. And the results are quite stunning, if rather grim.

Observer System Redux is a psycho-horror game set in a brutal, dark cyberpunk future. However, with 4K textures, boosted volumetric lighting, ray tracing, and HDR applied, it appears to be a fairly comprehensive remake and truly looks like a next-generation game.

Developer Bloober Team promises that Observer: System Redux will use next-generation technology to create "truly immersive environments," according to developer Bloober Team. From rain puddles reflecting real-time flickering lights to neon lights bouncing back into the player's eyes from sticky pools of blood, the game has a deeper realism, but it's not the world you want to truly immerse yourself in outside of the game.

Effects and rendering techniques like global illumination and ray tracing are taxing on even the most powerful gaming PCs. So it is clear that the graphics power of the PS5 and Xbox Series X (10.28 and 12 teraflops, respectively) will be put to use in games that push the limits of graphics for consoles.

Given the use of 4K textures, "Observer: but no mention was made of frame rates.

With all the graphical effects in action, "Observer: System Redux" will run at 30 frames per second instead of 60 frames per second on the new consoles. While this may not be acceptable for action-packed shooters or racing games, it would be fine for slow-paced horror games.

Halo Infinite is expected to run at 60 frames per second, but the backlash against sub next-gen graphics shown off at the last Xbox 20/20 shows that a fine balance between next-gen visuals and fast frame rates is needed. That may be one reason why "Halo Infinite" has been delayed until 2021.

Regardless of how the next-gen power plays out, both the PS5 and Xbox Series X are likely to deliver impressive graphics, and we can't wait for November, when the PS5 and Xbox Series X will be available on the Xbox 360 and Xbox 360, respectively.

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